let angle = 0;

function setup(){
	createCanvas(600,600);
	angleMode(DEGREES);
	noStroke();
	fill(0, 15, 30, 220);
}




function draw() {
	background(255);
	
	translate(width/2, height/2);

	for (let a = 0; a < 360; a += 22.5){
		rotate(a)
		push();
			for(let i = 0; i < 100; i++){
				scale(0.95);
				rotate(angle);
				ellipse(width, 0, 120);
			}
		pop();

		push();
			for(let i = 0; i < 100; i++){
				scale(0.95);
				rotate(-angle);
				ellipse(width, 0, 100);
			}
		pop();
	}

	angle += 0.01;

}